Software Engineering Manager - RL Research

Software Engineering Manager - RL Research
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With Reality Labs-Research (RL-R), software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come — products that give people superpowers. Join a world-class team of pioneers experimenting with breakthrough technology. In this role, you will lead systems software development, partnering with expert research scientists, mechanical engineers, electrical engineers, and other brilliant minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. If you're a C/C++ expert with a passion for leading software teams, finding new talent, developing people, mentoring, coaching, providing feedback, and making people better, step into the adventure of a lifetime as we make science fiction real and change the world.
Software Engineering Manager - RL Research Responsibilities
  • Manage a team of system software engineers working on advanced AR/VR research
  • Analyze, design, develop, and debug real-time VR and AR software for advanced interaction prototypes
  • Provide technical leadership for innovative, reliable, scalable, and maintainable software solutions
  • Provide team guidance, regular feedback, education, coaching, and mentoring
  • Perform architectural, design, and code reviews that improve software engineering quality
  • Create career development plans, manage performance, and conduct performance reviews
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Minimum Qualifications
  • 5+ years of experience managing software engineers
  • 3+ years of C++ experience
  • 3+ years of experience creating software for real-time environments such as games or robotics
  • 3+ years experience designing embedded or real-time software systems and corresponding services
  • Proven track record of software development, including shipping one or more products on large code bases that span platforms and tools
  • Communication experience and experience working across disciplines to drive solution
  • BS degree in Computer Science or related field
Preferred Qualifications
  • Experience with tracking devices, such as Kinect, OptiTrack sensors, IMUs, and depth sensors
  • Experience in 3D graphics, including technologies such as DirectX, Vulkan, or OpenGL
  • Experience in high performance libraries such as Eigen and Boost
  • Experience in game engines such as Unreal and Unity
  • Experience in machine learning frameworks such as PyTorch, Caffe2 or TensorFlow
  • Knowledge in Robotics, especially distributed system programming
  • Knowledge in Sensor fusion
  • Knowledge in Computer vision
  • Knowledge in Digital signal processing
  • Knowledge in Advanced mathematics
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
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