FRL Software Engineer, Research Systems

Meta black iconMeta Quest
FRL Software Engineer, Research Systems
Meta black iconMeta Quest
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Redmond, WA
Come invent the future. At Facebook Reality Labs Research, software development is vital to turbocharging our scientific explorations and generating viable paths to the consumer products people will use for decades to come — products that will literally give people super powers. If you're a C/C++ developer with a love for solving novel problems from first principles, an innate ability to educate others, and an aptitude for integrating new hardware systems together, you'll thrive in our collaborative environment. Join a world-class team of pioneers experimenting with breakthrough technology. Partner with expert research scientists, mechanical engineers, electrical engineers and other brilliant software minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. Step into the adventure of a lifetime, as we make science fiction real and change the world.
FRL Software Engineer, Research Systems Responsibilities
  • Work side by side with research scientists to enable a huge array of user studies that evaluate the perceptual effects of various AR/VR systems and features
  • Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences
  • Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
  • Educate researchers and other team members on software engineering best practices, tips and techniques
  • Perform code reviews that improve software engineering quality
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
  • Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
  • Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Minimum Qualifications
  • 5+ years C/C++ experience, including C++11 (and up) features and principles
  • 2+ years experience using game engines such as Unreal or Unity
  • Experience with the fundamentals of computer architecture, including aspects such as CPU data caching, SIMD instruction sets, and compiler code generation
  • Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Preferred Qualifications
  • Experience developing AR/VR applications
  • Experience with MATLAB
  • Experience with 3D math and linear algebra
  • Experience integrating third-party hardware and custom SDKs into existing engines
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About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
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Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.