Software Engineering Manager - Audio Research

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Software Engineering Manager - Audio Research
Meta black iconMeta Quest
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Redmond, WA
Facebook Reality Labs Research (FRL-R) brings together a world-class team of researchers, developers, and engineers to create the future of augmented and virtual reality. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and give audio superpowers to billions of people, forever transforming the way we work, play, and connect.
In this role, you will lead a team of software engineers and collaborate with pioneers in research, electrical engineering, firmware engineering, and user experience design. Together, we are going to build cutting-edge prototypes and create the audio technology that can define a paradigm shift in how we interact with our surroundings. So we invite you to step into the adventure of a lifetime, as we make science fiction real, and change the world.

Software Engineering Manager - Audio Research Responsibilities
  • Build, nurture and lead a healthy team by providing guidance, mentorship and support to software engineers.
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions.
  • Perform architectural, design and code reviews that improve software engineering quality.
  • Create career development plans and manage performance of a talented team of software engineers.
  • Provide technical leadership for innovative, reliable, scalable and maintainable software solutions.
Minimum Qualifications
  • BS degree in Computer Science or a related field, or equivalent work experience.
  • 2+ years of experience managing software engineers.
  • Proven track record of professional software development, including shipping one or more products on large code bases that span a range of platforms and tools.
  • Demonstrated proficiency in C++, algorithm design, low level computer architecture, software design, and analyzing computational complexity.
  • Proven track record of working across disciplines to drive solutions through effective communication and building consensus.
Preferred Qualifications
  • 10+ years of experience creating software for realtime environments such as video games, embedded systems, or robotics.
  • Good understanding of audio pipelines and digital signal processing.
  • Experience working in AR/VR.
  • Experience using game engines such as Unity or Unreal.
  • Experience with Max/MSP, MATLAB, Audioweaver, or similar platforms.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
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