Technical Artist

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Technical Artist
Oculus iconOculus
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At Facebook Reality Labs Research, digital content turbocharges our scientific explorations. If you're a technical artist with a passion for enabling a wide variety of research initiatives, this is rare opportunity to join AR/VR pioneers. In our collaborative environment, you’ll partner with expert research scientists and software developers to build groundbreaking prototypes and experiments that ultimately make AR/VR universal. Step into the adventure of a lifetime as we invent the future and make science fiction real.
Technical Artist Responsibilities
  • Analyze, evaluate, design, direct, develop, and integrate digital content for advanced AR/VR research initiatives, prototypes, experiments and user experiences
  • Provide creative and technical leadership for innovative digital content solutions
  • Utilize your skills in DCC toolsets and software scripting to optimize content delivery and content pipelines
  • Educate researchers and peers on digital content best practices and techniques
  • Collaborate in a team environment across multiple scientific and engineering disciplines
Minimum Qualifications
  • Bachelor’s degree in a relevant visual art or technical field such as Computer Animation, Graphic Design or Computer Science
  • 5+ years experience with a high level programming language such as Python, C#, Java, Perl, MEL or MAXScript
  • 5+ years experience with 3D asset pipelines and digital content creation tools such as Max, Maya, Houdini, Blender, Modo, Substance Painter, Substance Designer or Photoshop
  • 5+ years experience creating content for games, film, television, AR/VR or related fields
  • Proven track record of professional content development, including shipping one or more products using digital content creation tools
Preferred Qualifications
  • Machine learning or deep learning
  • Synthetic data generation for ML training
  • Off-line rendering, including knowledge of Vray, Renderman, Redshift, or Cycles
  • Experience in game engines such as Unreal or Unity
  • Experience in shader development
  • Experience shipping AR/VR applications
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to
(Colorado only*) Estimated salary of $157,000/year + bonus + equity + benefits
*Note: Disclosure as required by sb19-085(8-5-20)
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