Audio Research Software Engineer

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Audio Research Software Engineer
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Cambridgeshire, United Kingdom
Meta Reality Labs Research (RL-R) brings together a world-class team of researchers, developers, and engineers to create the future of augmented and virtual reality. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and provide enhanced audio experiences to billions of people, forever transforming the way we work, play, and connect. In this role, you will join a team of software engineers and collaborate with pioneers in research, electrical engineering, firmware engineering, and user experience design. You will learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. Together, we are going to build cutting-edge prototypes and create the audio technology that can define a paradigm shift in how we interact with our surroundings. So we invite you to step into the adventure of a lifetime, as we make science fiction real, and change the world.
Audio Research Software Engineer Responsibilities
  • Design, develop, integrate, optimise and debug real-time AR and VR audio software for advanced prototypes and user experiences.
  • Build tools, platforms, infrastructure and documentation that enable more efficient and effective research.
  • Build a community of researchers and other team members by sharing software engineering best practices, tips and techniques.
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions
Minimum Qualifications
  • BSc degree in Computer Science or a related field, or equivalent work experience.
  • 5+ years of professional programming experience in building real-time, performance sensitive systems.
  • Demonstrated proficiency in C++, algorithm design, low level computer architecture, software design, and analysing computational complexity.
  • Good understanding of audio pipelines and/or digital signal processing.
Preferred Qualifications
  • Established track record of creating software for real-time environments such as video, audio, embedded systems, or robotics.
  • Experience shipping one or more products on large code bases that span a range of platforms and tools
  • Experience working in AR/VR.
  • Experience with Max/MSP, MATLAB, Audioweaver, or similar platforms.
  • Profiling / optimising code on DSPs
  • Proficiency in Python.
  • Demonstrated experience working within interdisciplinary teams.
Locations
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
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Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.
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