The Reality Labs team at Facebook is helping people around the world come together and connect through world-class Augmented and Virtual Reality hardware and software. We are developing the future of AR and VR, bringing products to consumers that transform entertainment and social experiences. The potential of AR/VR to connect the world is immense—and we’re just getting started. With global departments dedicated to AR/VR research, computer vision, haptics, social interaction, and more, AR/VR is committed to driving the state-of-the-art forward through relentless innovation. Our teams explore, develop, and deliver new cutting-edge technologies that serve as the foundation of current and future AR/VR products.
Our XR Tech team explores, develops, and delivers new cutting-edge technologies that serve as the foundation of current and future FRL products. From mixed reality and human interaction to natural input and beyond, XR Tech is focused on taking new technologies from early concept to the product level while iterating, prototyping, and realizing the human value and new experiences they open up.
We are seeking a Rendering System Architect with a background in graphics and image rendering pipeline to drive the development of novel rendering platform techniques for VR, AR, and Mixed Reality headsets. As a Rendering System Architect, you will be working closely with our researchers and developers to optimize and develop a new graphics display pipeline including compression, efficient/foveated renderings, novel graphics co-processors exploration, encoding, display, and optics correction techniques for the upcoming products. To satisfy the demanding needs of immersive experience, you are expected to solve a range of technical challenges in the areas of real-time image processing, low power rendering, latency mitigation, and sensor fusion.
Software Engineer - Graphics (Technical Leadership) Responsibilities
Drive the organization goal towards graphics and image processing impacting VR and AR product lines
Effectively communicate to leadership team and the industry partners complex features & systems
Understand industry and Facebook wide technology trends in computing technology to help assess & develop new technologies within FRL family
Suggest, collect and synthesize requirements and create an effective feature roadmap towards AR and VR product lines
Invent next-generation platforms to deliver more comfortable and immersive graphics experiences on VR and AR headsets
Adapt standard machine learning methods to best exploit modern parallel environments (e.g. distributed clusters, multicore SMP, and GPU)
10+ years of experience in programming languages (Python, C++ or Java) with technical background
5+ years of experience in one or more of the following areas: machine learning, computer graphics or image processing
Experience leading consumer-based projects with industry-wide impact
Cross-functional partner, working across functions to drive solutions
Experience in mentoring/influencing senior engineers across organizations
Highly experienced in the mobile graphics pipeline and interaction across display and optics
Experience in encoding/compression technologies in graphics display pipeline
Experience in working with graphics hardware and drivers on mobile platforms
Have developed or modified graphics display pipeline on mobile platform
Master’s degree in Computer Science, Mathematics or related technical field
Experience in modern display technologies
Experience in 3D graphics pipeline
Experience working on VR, AR and/or MR
Experience with mobile CPU/GPU/DSP programming
Experience with human vision science
Experience with OS internals and kernel development/debugging for Android and/or Linux
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to email@example.com
(Colorado only*) Estimated salary of $262,000/year + bonus + equity + benefits
*Note: Disclosure as required by sb19-085(8-5-20)