Software Engineer, Computer Vision

Software Engineer, Computer Vision
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Burlingame, CA
Join the XR Eyes team at Meta, where we develop cutting-edge Eye Tracking technology. Our solution is revolutionizing how people interact in AR and VR, as well as enable significant improvements to the display and optics designs. We are looking for an exceptional Software Engineers with Computer Vision background to join our team. As we continue to push the boundaries of what's possible in AR and VR, we invite you to be a part of this exciting journey and make a meaningful impact on the future of these technologies.
Software Engineer, Computer Vision Responsibilities
  • In this role you'll be transforming fundamental Computer Vision technology (Eye-Tracking) into delightful user experiences. You will use your system design experience to develop system design plan. You will also use your knowledge and understanding of computer vision to extract the right signal from the eye-tracking engine, design API layers, propagate right signals across APIs, and build applications that will meaningfully improve AR/VR devices functionality and user experiences.
  • This role will entail collaboration across multiple teams and disciplines (computer vision, graphics, UX). You will act as a Tech Lead setting technical direction for the project and coordinating across multiple stakeholders. Therefore great communication is must have for this role.
Minimum Qualifications
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • Skilled in writing efficient and maintainable C++ code.
  • Experience developing Computer Vision algorithms and systems.
  • Experience in designing real-time applications and API layers.
  • Experience developing delightful user-facing applications.
  • Experience communicating effectively.
Preferred Qualifications
  • Master's degree or PhD in Computer Science, Computer Engineering or similar relevant discipline.
  • Experience in developing applications for AR or VR devices.
  • Coding skills in C#.
  • Experience developing 3D applications in Unity or Unreal engines.
  • Knowledge of and/or experience working with display rendering pipelines.
For those who live in or expect to work from California if hired for this position, please click here for additional information.
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About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
$85.10/hour to $251,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.