Yanghua is the Failure Analysis Engineer at Oculus. He is responsible for analyzing hardware issues from new project development, reliability validation and customer return.
The goal of failure analysis is to uncover the root cause of failures by utilizing scientific methodology and techniques. Yanghua works with multiple cross-functional teams to fix any issue incurred by design, manufacturing or material quality improvement.
1) Tell us a little about your background?
I received my doctorate in reliability study of microelectronic package and electronic assembly in 2006. After graduation, I spent about one and a half years continuing my academic research in the Universities of South Korea and Germany. I started my first job as a package reliability engineer in a mobile multinational corporation in Beijing. My job was focused on interconnection technology (PCBA, connector, IC chip) and reliability at the package, board and phone level by using stress simulation, reliability test and statistical analysis. In 2011, I joined in a global tech company as a reliability engineer, where I spent about six years working on different consumer technology products. I started my new journey in Oculus in Feb, 2017 and have been working on a lot of cool projects since!
2) A lot of people don’t know about Oculus in Shanghai. Can you share more about your team and the innovative projects that you are working on?
We are developing and producing products by collaborating closely as a global team. The Oculus China team is committed to delivering reliable, innovative and high quality products on a timely basis. We opened an office in Shanghai in 2005 to strengthen our product development and collaboration with local suppliers. Our team in China focuses on design for manufacturing, process development, test engineering, quality management, and reliability/failure analysis. During our product development, we are working on a lot of innovative areas. For example, we are introducing more automation into assembly, inspection, testing and reliability tests through customized design so that these tools can greatly improve our efficiency and productivity.
3) What is your favourite thing about working at Oculus?
Oculus encourages people to develop themselves, from the technical domain to soft skills (like presentation skills, etc). The company and managers are very open, and always provide support to employees on their personal development. What I've learned is to not limit yourself as you can always improve and grow.
4) What is the impact that you’re most proud to have contributed to at Oculus?
I'm most proud to have helped the company to develop the failure analysis capability in the China market. I'm very happy to identify the root cause of problems using appropriate methodology and tools in order to verify and prove that my analysis is correct and the corrective action is valid. All these things make my work worthwhile.
5) What brought you to Oculus?
Oculus is the pioneer of the VR technology in the industry. The most exciting part about VR is its growth and the potential of it becoming the leading technology in the future. Facebook and Oculus has ambitions to develop VR products, and the industry. Mark Zuckerberg highlighted the goal of getting 1 billion people into virtual reality at the
OC4 Conference last year, and we lauched Oculus Go at the
Facebook F8 Conference this year. I'm super excited to be a part of this great goal and I think I made the most important and right choice to join Oculus.