Animator - Unit 2 Games

Animator - Unit 2 Games
Location pin icon
Leamington Spa, UK
Unit 2 Games is an award-winning, Meta-owned games studio based in Leamington Spa, UK. We were formed in 2017 to build Crayta - our dream to make game creation accessible to anyone and everyone. We are looking for an Animator to join our team and work across a range of features and deliveries. These include; ongoing animation development within the service and idea generation for animated content. Creating fresh and appealing content for Crayta and its UGC community of game developers. Developing new functionality for character movement and interactivity within gameplay.
Animator - Unit 2 Games Responsibilities
  • To animate, on a rolling cadence, appealing creative content such as emotes, poses and similar from self generated ideas & research on a theme, deliver and implement into Crayta
  • Work with the Art Director and current animation team to understand, uphold and develop the Crayta art style within current and upcoming constructs
  • To create and implement quality in-game character and prop animations and to build sets of interactions between characters, props and the game world.
  • Work within technical boundaries and restrictions to create animations that work in both a reward system and a UGC context to a schedule.
  • Build strong collaborative working relationships with all members of the animation and technical art teams, the wider team, the studio, and wider Meta organisation.
  • Communicate effectively and build bridges between disciplines and teams.
Minimum Qualifications
  • Showreel and example files that demonstrate appealing & high quality animations with a consistent art style per animation
  • Demonstrate a strong knowledge of what natural human movement and anatomy is, so that all animation work is informed and guided by aiming for the most appealing visual results.
  • Ability to utilise appropriate tools and pipelines to implement, review and iterate animations along with an understanding of blueprints, animation graphs or similar animation networks.
  • Highly proficient in relevant software packages, e.g. Maya and Unreal 4 and a familiarity with animation dynamics, physics assets and ragdoll.
Preferred Qualifications
  • Experience in Unreal 4
  • Experience with facial animation and customizatio
  • Familiarity working with motion capture pipelines and equipment (e.g. Motionbuilder and Xsens).
  • Experience with runtime IK solutions.
  • Experience in working with outsourcers / external contributors.
Locations
About Meta
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